What's New

  • NEW!
    RAD RACER RICK 2: SEVENTH HEAVEN - Mode-7 kart racing
  • NEW!
    FOGG II: THE THICKENING - sequel to the 1994 SWORD adventure
  • NEW!
    BLAST ZONE: PEWTER EYE - corridor shooter for the Maestro Spectre
  • NEW!
    LOOPMASTER - sixteen-step rhythm composer
  • NEW!
    AURORA - HBlank tech demo with Aria SPEAK(TM) voice
  • SWATTER - swatting with the Maestro Pointer(TM)
  • HOT!
    BALLPADDLE - bat & ball, first to nine
  • SWORDFALL tech demo preloaded
  • GORF REDUX - the gelatin returns in 16-bit
  • Coming soon: Maestro CD-DA expansion

Specs

  • 384 x 224 screen
  • 256 of 262,144 colours
  • Cadenza GPU + HBlank channel
  • Aria FM, PCM & SPEAK
  • Toccata 20MHz CPU
  • 2048K RAM
  • 32K cart save RAM

Peripherals

  • Scepter(TM) controller
  • Maestro Pointer(TM) NEW!
  • Maestro Spectre(TM) light gun NEW!
  • Maestro Baton (announced)
  • Maestro Link (announced)

Did you know?

Hold L+R and press SELECT on the cart menu to enter the Damocles Service Menu. Field engineers only.

The Damocles Maestro(TM)

Welcome to the official emulator of the Maestro, the newest console from Damocles Interactive. Click the screen below or press any key to power on the unit.

POWER MODEL DM-100
>>> CLICK OR PRESS ANY KEY TO POWER ON <<<
Fig. 1 — Maestro unit (384 x 224), licensed “Maestro Vision” monitor facsimile shown.


Scepter(TM) Controller — Keyboard Reference
D-PAD Arrow Keys
A BUTTON A  or  Z
B BUTTON X
C BUTTON C
D BUTTON V
L SHOULDER Q
R SHOULDER E
START Enter
SELECT / EJECT Backspace  or  Space

Maestro Pointer(TM) plugs into the auxiliary port. Use the host mouse over the Maestro screen.


About Damocles Interactive

Damocles Interactive Ltd. was founded in 1987 by a small team of ex-Atari engineers, operating out of a former Atari satellite office in Clearwater, Florida. Our previous product, the 32-bit S.W.O.R.D. (1993), earned a devoted following among enthusiasts for its ambitious polygon hardware and its uncommonly demanding software library.

The Maestro is our return to the sprite-and-tilemap sensibilities of our earlier work. It is a simpler machine, but a more honest one. We hope you enjoy it as much as we enjoyed building it.

The engineering staff, Clearwater, November 1995


UNDER CONSTRUCTION   THIS PAGE IS A WORK IN PROGRESS
Webmaster: webmaster@damocles-interactive.com
Last updated: November 17, 1995
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Copyright © 1995 Damocles Interactive Ltd. All rights reserved. Maestro(TM), S.W.O.R.D.(TM), Scepter(TM), Cadenza(TM), Aria(TM) and Toccata(TM) are trademarks of Damocles Interactive Ltd.